Hello there! (Reddit name: MaxSGB) Here is the project I've been working on ^.^ Specs: 6 digit addition and subtraction, 3 digit multiplication, division and trigonometric/scientific functions. (The reason these are only 3 digits is because multiplication and division would take a long time to decode/complete/encode. Also, the fraction display is hard enough to build for 3 digits, let alone 6 - 6 digit RAM would not only be massive, but a bit pointless since the curves follow the same pattern surrounding the peaks.). Graphing y=mx+c functions, quadratic functions, and equation solving of the form mx+c=0. The screen and keypad were always meant to be the main feature of this machine. The main display boasts 25 digits. Square root signs are displayed and can change to accommodate any number of digits. Square root signs, add, minus, multiply and divide signs are displayed at appropriate times, and there is a full fraction display. The 7-segments for the fractions are the smallest possible, being only 3 wide, and stackable vertically and horizontally. I made a custom texture pack for the keypad, and made wooden pressure plates invisible in order to get the best effect. The calculator itself is just over 250x200x100 blocks. It contains 2 6-digit BCD number selectors, 2 BCD-to-binary decoders, 3 binary-to-BCD decoders, 6 BCD adders and subtractors, a 20 bit (output) multiplier, 10 bit divider, a memory bank and additional circuitry for the graphing function. Music: City of ... Length: 00:12:37 | |

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# Keypad sin cos add

### Minecraft Scientific/Graphing calculator - Sin Cos Tan Log Square root

### CNC 2012.5.2

Languages: English, German & Russian Gadgets: Editor, Drawing Viewer, Calculator, Cutting & Turning Simulation, Help, Tool Selection, Material Size, G and M-Catalog, Formula-Calculator, Tools Download, Drawings Download and G-Code Download! Add, modify and delete machines. Drawing functions: * Open rotate, and scale your photo of a drawing. Material functions: * Adjust the size and zero points. Editor functions: * Line Numbering * Automatic switching keyboard for fast typing * Create, open, save, and delete files * Print file or send them via email. Formula functions, calculating the: * Average speed * Spindle Speed * Feed rate per revolution * Feed rate per minute * Roughness in turning Calculator functions: * Sin, Cos, Tan, ASin, ACos, ATan, Pi .. Tool functions: * Create, modify and delete the tools. Machine settings: * Change the machine settings, such as XY or XZ axes for cutting-machine Download features: * Load sample drawing or sample program or download tools or refresh the G&M catalog. Currently supported G & M: * G0, G1, G2, G3, G4, G90, G91, G94, G95, M3, M4, M5, M8, M9, M30 * Absolute zero point offset G54, G55, G56, G57, G58 or G59 and G53 This app includes basic commands of CNC technology and a CNC Cutting machine & lathe simulation. Other commands and gadgets are already in development! Length: 00:05:42 | |

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### SCIENTIFIC CALCULATOR WITH PIC MICROCONTROLLER

Its is a scientific calculator that can calculate 14 operation.(including Sin,COS,exp ,ln,log etc etc) interfaced with 5x4 keyboard and LCD. Bodhibrata Mukhopadhyay 4th year ECE Length: 00:01:03 | |

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### AdvMath program I'm writing for Livescribe Pulse

As of this video, the program can calculate sin, cos, and tan functions for the specified value. Input method is handwriting recognition. (Video was recorded with my SE K800i because it was within reach.) Length: 00:00:08 | |

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### Crazy German Kid

Some German kid going crazy in front of the computer. He's having a *little* trouble with his Unreal Tournament game. I hope he had keyboard insurance... Length: 00:03:16 | |

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### Old Spice | The Man Your Man Could Smell Like

We're not saying this body wash will make your man smell like a romantic millionaire jet fighter pilot, but we are insinuating it. Length: 00:00:24 | |

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### XNA Moving and rotating a 3D model UPDATE

Ok now the spaceship moves where its nose is pointing to modelRotationstr = Convert.ToString(modelRotation); speedx = (Math.Sin(modelRotation)) * 30; speedz = (Math.Cos(modelRotation)) * 30; float speedxdouble, speedzdouble; speedxdouble = (float)speedx; speedzdouble = (float)speedz; KeyboardState keyboardState = Keyboard.GetState(); if (keyboardState.IsKeyDown(Keys.Up)) { shipPosition += Vector3.Forward * speedzdouble; shipPosition += Vector3.Left * speedxdouble; } if (keyboardState.IsKeyDown(Keys.Down)) { shipPosition += Vector3.Backward * speedzdouble; shipPosition += Vector3.Right * speedxdouble; } Length: 00:01:12 | |

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### Traktor Pro- Basic Tutorial Pt. 1 (Cue Points)

This will walk you through the transport section where you will learn how to work with pause, play, cue points, hot cues, loops and grids. Check out www.djtechtools.com for much more on digital djing. Length: 00:06:17 | |

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